glossary

Over the course of Fated, you may come across words or phrases that you are unfamiliar with. This page mainly contains Out of Character terms (information, events, places and people which exist in the real world, i.e. outside the world of Fated), but there are a few In Character terms (terms which the refer to things in the world of Fated) as well.

In the world of Fated, all players are human. However, at a young age, most people experience unique changes to their physical appearance. These changes are called manifestations. It is generally accepted that the form a manifestation takes reflects some aspect of a person's fate. Some examples of manifestations could include: extra limbs, animal ears, or even something small, such as your eyes reflecting shadows instead of light. For more information on manifestations, see the Fates Overview page.

During the game, players and GMs will be referring to both 'Fate' and 'fates'. Across the Nations and beyond, people can receive knowledge of their fates either through manifestations or—with the exception of Egyország—through interpretations (from people like tarot readers, or weavers etc.).

Fate is an overseer of all fates: the person with more power over fates than anyone else in the world. The most recent Fate was Our Lady the Weaver, and now you are voting for her replacement. For more information, see the Fates Overview page.

The Palace is where Fate resides, and also where Fated is set—a place of mystery and intrigue. You will be able to choose which rooms to explore during downtimes; to find out which rooms are currently accessible, see Secretary's Missives. For more information, see The Palace page.

Fate has died, and now you must decide who should take their place. That is what the election is for. Place your votes, and maybe even run for Fate yourself. For more ideas see Politics and Elections.

A term for roleplaying romantic or similarly emotionally intense relationships between characters. If you're interested in having a romantic ballgown with someone, be sure to get their OC consent first, and pay attention to their communication and comfort as ballgowning can be particularly intense.

If you want there to be a possibility of NPCs initiating a ballgown with your character, consider taking the Romance Me Playstyle Quirk (see Quirks).

The CAMPaign Organiser; the person responsible for coming up with the idea for a society game and consequently leading it. Our CAMPO is Rose.

Downtime refers to the period of time between sessions, which will last two days in character. During Downtime, you may finalise your plans with other characters by double-checking with people OC, though the key part of Downtime is the Turnsheet. We strongly recommend taking a look at our Downtimes & Turnsheets page for more information.

After the final session of Fated, players will be asked to submit an Eternity instead of a conventional Turnsheet. The GM write-up for this will give an impression of how each character is affected by the aftermath of the game, rather than detailing a short-term action.

A term for the non-mechanical and non-plot aspects of a game which add flavour and nuance. Think along the lines of character backstories, casual interactions between characters, and building up your personal narrative around the basic mechanics of the game.

The people who play NPCs, write Turnsheet responses, keep the wiki up to date, and generally run the game. Please get in touch with us if you have any questions, or take a look at the GMs and NPCs page to get to know more about us!

“IC” is used to refer to information, events, places, and characters which exist in game.

“OC” or “OOC” refers to things outside of the game.

Characters played by the GMs rather than you, the players. You can look through the NPC list here.

Characters played by you, the players, rather than the GMs. You can look through the PC list (once they're submitted) here.

PvP refers to conflict between individual player characters. Whilst we don't expect PvP to be a very big part of the game (especially physical PvP), it would occur through Turnsheets and only with mutual OC consent, at which point the GMs will try and write something that is fun and fulfilling for both players.

PvE refers to conflict between a player character and the world around them. PvE also primarily takes place in Turnsheets, so it can get a proper narrative description. In extreme cases, PvE may take place in Uptime, but it will be harder for GMs to rule, as we'll be busy. We strongly advise saving any PvE actions for turnsheet submissions, if possible.

The Discord server which hosts character creations and general questions for Fated. It has OC channels for general discussion, game rules and tech support. You can navigate between Discord servers using the leftmost Discord sidebar. To access the Fated server, click here.

A call used by GMs at the start of session, or after “time freeze” has been called, to indicate that everyone should begin acting in character.

A call used by GMs to indicate that the session has ended, and everyone should stop acting in character and pay attention to the caller.

A call used by GMs to interrupt RP time with an announcement, usually something occurring in the game that would be too involved to act out.

There are a number of safety calls that can be used by players at any point to act as formalised ways to remove yourself from situations involving uncomfortable topics.

You needn't use these if you prefer to simply talk any issues out using the OC gesture, but these provide an agreed upon system to help navigate the sensitive topics that can arise during RP.

A short piece of writing completed by players each week, used to let the GMs know what each player character is doing during Downtime. You can find templates for each Turnsheet at the bottom of your user page, and will need to create and then edit the template according to the guidelines found here. Your Turnsheet can be freely edited up until 23:59 on the Wednesday following the session, at which point (unless a GM has agreed to give you a Turnsheet extension) it will be taken as final. The GM team will then read each Turnsheet, discuss what happens during Downtime, and write up a response for each player. You can find an example Turnsheet here. It is worth noting both what the player writes and what the GMs write in response are called Turnsheets.

Uptime refers to the in-person sessions of Fated, which will take place at Brasenose College (see When and Where). During Uptime, you communicate with other player characters and non-player characters and react to the world around you. We strongly recommend taking a look at our Uptime page for more information.

  • glossary.txt
  • Last modified: 2025/04/18 17:53
  • by gm_rose